Всем привет! Скажу честно: я как программист очень устал читать горы текста, которые выдают ИИ‑кодинг‑агенты. Это прямо больно. В ...
Content Build: Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync (UUM-156125) Content Build: “Overflow in memory allocator.
Graphics: Changed AsyncGPUReadback to reject a readback whose destination NativeArray is still in use by a running job, and report the error through the callback ...
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