Nvidia has unveiled two major graphics innovations: Neural Texture Compression (NTC) to dramatically cut VRAM usage by reconstructing textures with AI, and an enhanced ReSTIR PT technique that more ...
NVIDIA has developed a new compression algorithm for textures that looks very impressive. VideoCardz spotted the paper from NVIDIA, which is called 'Random-Access Neural Compression of Material ...
Nvidia’s Neural Texture Compression (NTC) uses AI to store textures as compact neural models, reconstructing them in real time via Tensor Cores to cut VRAM use by up to 85%. Demonstrations show ...
At Siggraph 2023, NVIDIA announced its new AI-powered Neural Texture Compression (NTC) to reduce texture sizes without sacrificing detail. This would mean download and install sizes for games like ...
Intel TSNC brings neural texture compression with up to 18x reduction, faster decoding, and flexible SDK support for modern GPU workflows.
The GPU maker named after a Roman vengeance daemon, Nvidia has published a paper which details a new algorithm for texture compression which could reduce system requirements for future AAA titles. The ...
If you read this site, chances are pretty good that you've probably played around with a neural image upscaler at some point. These programs, like the popular "waifu2x", use a pre-trained neural ...
TSNC is being positioned as a practical path for developers who already ship BC-compressed assets and want to squeeze more data into the same storage, bandwidth, ...
Now more than ever, the best graphics cards aren’t defined by their raw performance alone — they’re defined by their features. Nvidia has set the stage with DLSS, which now encompasses upscaling, ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...
Nintendo has extended its licensing agreement with graphics chipset company S3 Graphics, for the firm's new S3 Texture Compression (S3TC) technology. Although better known for producing OEM graphics ...
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