In the most talked-about film from the final year of the 20th century, “The Matrix,” a computer hacker named Neo finds that the world he lives and works in isn’t real. It’s a virtual reality, created ...
The idea that we’re living inside a simulation, as popularized by “The Matrix” franchise, has piqued the interest of scientists for decades. In 2003, philosopher Nick Bostrom proposed in a highly ...
This series of Playable Futures articles considers how the design, technology, people, and theory of video games are informing and influencing the wider world. For this series' final entry, we're ...