If you have a hard time getting employees to attend corporate training, maybe you need to add a little fun. To motivate workers to attend training courses, Deloitte put its course catalog online and ...
Digital games can be powerful learning tools, helping engage students and improve learning outcomes. And while adoption in higher education has been slow, a growing number of college and university ...
Gamification is used in industries and businesses around the world to help improve motivation, results, and other important factors. When executed well, it not only helps improve an individual’s ...
This studio course will explore the use of gamification and game-based learning in the higher education context. Topics include exploring how play can enhance student learning, what gamification and ...
Yan Shi’s computer science course at the University of Wisconsin at Platteville isn’t exactly typical. Not simply a professor, Shi is a “king of the kingdom,” and her Intro to Computer Science class ...
KITCHENER-WATERLOO, ONTARIO--(Marketwired - Apr 14, 2014) - Desire2Learn (D2L), the EdTech company that created the world's first truly integrated learning platform, today announced that Lambton ...
Gamification provides a fun, engaging, and rewarding experience for students, employees, or customers to learn and support a business. It applies game-design elements and game principles in a non-game ...
The following post was published on the Knowledge@Wharton website on December 5, 2012. Can work be fun? Is it possible for customers to have the same deep engagement with an organization's products or ...
Many companies have a hard time getting employees to attend corporate training. Workers are often reluctant because it means taking time away from the office and possibly incurring high travel ...
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