Normal execution of a given software application is contained within the bounds of one program, or instruction stream. Such execution is provable, as well as traceable. However, system designers and ...
Defining device drivers Discussing the difference between architecture-specific and board-specific drivers Providing several examples of different types of device drivers Most embedded hardware ...
After introducing interrupts and the foreground/background architecture, I am finally ready to tackle the concept of a Real-Time Operating System (RTOS). In this first lesson on RTOS (commonly ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...
Potentially substantial performance gains from the use of multithreading and multiprocessing architectures have captured the attention of designers of consumer devices and other electronic products.
As embedded systems hardware is becoming more powerful, the demand for high quality, sophisticated and compelling applications is increasing. In addition to that, due to fierce competition in the ...
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