Control Rig generates Rigify control rigs for MetaHumans in Blender, with Unreal Engine import export and multi character ...
Anime-style 3D character creation in Blender blends artistry with technical skill, from initial concept sketches to fully rigged, cel-shaded models. With the right workflow, you can sculpt expressive ...
Light painting: there’s something that never gets old about waving lights around in a long exposure photo. Whilst most light paintings are single shots, some artists painstakingly create ...
Anthropic has expanded its Claude AI into animation and design workflows, adding integration with Blender, Autodesk, Adobe, and other creative tools. The update enables natural-language interaction ...
Inertia for Blender 5.1 uses Geometry Nodes systems to preview trajectories and drive projectile, orbital, and curve motion ...
Anthropic has also joined the Blender Development Fund as a patron while expanding art school partnerships across the country ...